I'm building an openGL program in C++. It's a console app, and I need a button, some labels, and some text boxes. Why is this so hard to find any code for? Please, any help would be greatly appreciated.
OpenGL user interface?
Your OpenGL program is a console app? How does that work?
You want to make buttons, labels, text boxes. Shouldn't you be using a widget toolkit for this purpose?
But regardless, you'll have to come up with graphics for buttons/text boxes, etc.. Just run through some OpenGL tutorials and you'll know how to draw the various widgets within your graphics app.
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